Welcome to the first chapter of Lumion 3D Cookbook, which will assist you in developing and improving your workflow in Lumion. The main focus of this opening chapter will be in getting your 3D model properly imported in Lumion and your 3D scene organized. The nine recipes mentioned in the beginning of this chapter will cover some basic concepts that will help you to get an excellent and strong foundation for building the entire 3D world on top of it. As you will find throughout this Cookbook, Lumion is a powerful application, but the most significant aspect that you need to keep in mind is not to be afraid to experiment and have fun. Be curious and when reading one of these recipes, ask yourself what if, and this will help you to master Lumion.
Lumion 3D Cookbook
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Lumion 3D Cookbook
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Overview of this book
Table of Contents (20 chapters)
Lumion 3D Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Importing in Lumion
Placing the Content
Manipulating and Controlling 3D Models
Constructing Your World
Controlling the Weather
Working with Lumion Materials
Special Features
Getting Realism with Camera Effects
Non-photorealistic Effects
Bringing Your World to Life
Creating Videos
Rendering
Lighting
Index
Customer Reviews