Book Image

Blender 3D Cookbook

By : Enrico Valenza
Book Image

Blender 3D Cookbook

By: Enrico Valenza

Overview of this book

Table of Contents (21 chapters)
Blender 3D Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Using the Grease Pencil tool to plan the edge-loops flow


It would be perfectly possible to start immediately to re-topologize the high resolution mesh, at least for an expert modeler; by the way, it's usually a good practice to have a guide to be followed in the process, to solve a priori any issue (or at least most of them) that we would come across.

So, let's start this chapter by planning what the right topology can be for a low resolution mesh of our Gidiosaurus character; we are going to use the Grease Pencil tool to draw the paths of the edge-loops and polygons flow, straight onto the sculpted mesh.

Getting ready

First, let's prepare the screen:

  1. Open the Gidiosaurus_modeling_02.blend file.

  2. Go to the UV/Image Editor window to the left and Shift + left-click on the X icon on the toolbar to get rid of the template image (to be more technically precise, to unlink the template image data block; the Shift key is to set the users to 0 and definitely eliminate the image from the file).

  3. Put the mouse...