Book Image

Blender 3D Cookbook

By : Enrico Valenza
Book Image

Blender 3D Cookbook

By: Enrico Valenza

Overview of this book

Table of Contents (21 chapters)
Blender 3D Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Preparing the low resolution mesh for unwrapping


In this recipe, we'll fix the last details such as the position of some of the character's parts (for instance, the closed mouth) and in general, anything that is needed to facilitate the unwrapping.

Getting ready

To be more precise, before the unwrapping, we must perform the following tasks in the right order:

  1. Join the teeth and talons to the body.

  2. Create the vertex group for the mandible.

  3. Open the mouth.

  4. Mark the seams to unwrap the body.

So, open the Gidiosaurus_retopology.blend file and deactivate the layer with the armor to hide it; select the Gidiosaurus object and save the file as Gidiosaurus_unwrap.blend.

How to do it…

The simplest of the four tasks just so happens to be the first, joining the body with the teeth and talons.

To join the body parts, follow these steps:

  1. Select the Talons item in the Outliner, and then hold Shift and select the Fangs_bottom, Fangs_upper, and Gidiosaurus_lowres items.

  2. Press Ctrl + J to join them.

  3. Right away we will...