Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – using ANT Landscape to make the island


The ANT Landscape uses mathematical algorithms to create a nearly infinite variety of surfaces, but by working in an ordered manner, as given in the following steps, you can achieve the results you want:

  1. Select the Ocean object with the RMB. Press M and 2 to move the Ocean object to Layer 2.

  2. Choose File and then User Preferences from the drop-down menu. Select Addons. Pick Add Mesh from the menu on the left-hand side. Find Add Mesh:, ANT Landscape on the right-side menu, and put a checkmark in the box on the right-hand side, as shown in the following screenshot:

  3. Click on the X button in the upper right-hand corner of the Blender User Preferences window and close the window. If you are using a Mac or Linux, use the red dot in the left-hand corner of the Blender User Preferences window.

  4. Press Shift + S and select Cursor to Center from the pop-up menu.

  5. If your Tool Shelf is not visible in 3D View, press T to make it visible.

  6. Press Shift + A...