Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – appending the boathouse and building pilings for it


In addition to bringing the boathouse into the scene, you have to place it and create some more pilings to support the backside of the boathouse. The following steps will guide you in building the boathouse and building the pilings:

  1. Press 7 on the NumPad to get the Top view.

  2. In the 3D View header, select Wireframe from the Viewport Shading pop-up menu.

  3. Select Append from the File menu.

  4. Find 4909_10_boathouse.blend.

  5. Open the Object folder.

  6. Press A to select the Boathouse, Door Front, Door Garage, and Door knob.

  7. Press the LMB on the Link/Append from Library button.

  8. Press Ctrl + MMB and zoom out of the scene so that you can see the boathouse and the pilings of the pier.

  9. Press G and use the mouse to move the boathouse to the left of the pier. Press the LMB to release the boathouse.

  10. Press R, Z, 135, and then Enter.

  11. Press G and use the mouse to move the boathouse to near the center of the pier, as seen on the left-hand side of the next...