Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – adjusting the falloff


Now that the scene is set, check out how much you can vary the light without ever changing the energy that the light emits:

  1. In the Lamp subpanel of the Properties window, click on the Sun button.

  2. Press F12. No falloff will occur; sunlight does not get dimmer; only spotlights, point lights, and area lights get dimmer.

  3. Click on the Spot button in the Lamp subpanel.

  4. Press F12.

  5. In the Lamp subpanel, change the Distance option of Falloff from 25 to 12.

  6. Press F12.

  7. In the Lamp subpanel, set the Distance option of Falloff to 50.

  8. Press F12.

  9. In the Lamp subpanel, set the Distance option of Falloff to 100.

  10. Press F12. Press Esc when you have finished looking at the image. Compare what you have seen in the three renders, as shown in the following screenshot:

What just happened?

This section brings up a good question. If light can travel distances so far that it takes billions of years to get there, why does light get dimmer just crossing a room? Shouldn't it stay just as...