Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – making the right-eye view


This time, rather than adjusting the levels of a particular channel, you will just remove the Red channel:

  1. Zoom out in the Node Editor window to allow yourself some more room to work or pan the window.

  2. In the Node Editor header, select Add and choose Input, and then select Image from the pop-up menus.

  3. Move the node over to the lower left. Press the LMB to release the node. Move the cursor to the right side of the Image node. When the double-headed arrow appears, hold down the LMB and move the mouse to the right to enlarge the node. Zoom in some if you need to.

  4. Press the Open button and select the boat_stereo_4909OS_12_R_0001.png file from the Chapter 12/Images/Video Strips/ directory of your download pack. Press the Open Image button in the upper right.

  5. Select the button that is labeled Single Image. Choose Image Sequence from the pop-up Source menu. Set the Frames button to 64.

  6. In the Node Editor header, select Add and then choose Convertor and Separate...