Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – seeing the bottom view, and back view


Sometimes, you also need to look at an object or scene from the bottom, from behind, or from the left. The following keys will help you:

  1. Press the Ctrl key and the 7 key on the NumPad. This gives you the Bottom view.

  2. Press the Ctrl key and the 1 key on the NumPad. This gives you Back view.

  3. Press the Ctrl key and the 3 key on the NumPad. This give you the Left view.

  4. Now, press the 1, 3, and 7 keys on the NumPad, then press them while holding down the Ctrl key.

What just happened?

You know how to use the 1, 3, and 7 keys on the NumPad to change views. To see from the opposing angle of a view, you can press the Ctrl key and the number for the view on the NumPad. Pressing the Ctrl + 7 key shows the Bottom view. Pressing the Ctrl + 1 key shows the Back view and Ctrl + 3 shows the Left view.

Seeing what the camera sees

Unlike some other systems, Blender only renders what a camera sees. You can find out what the camera is seeing by pressing the...