Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – rotating the view with the NumPad


In addition to displaying the scene from particular axes, Blender lets you use the NumPad to revolve around the center. The steps are as follows:

  1. Press the 7 key on the NumPad to get the Top view.

  2. Press the 4 key on the NumPad several times to rotate the view negatively on the Z axis.

  3. Press the 6 key on the NumPad several times to rotate the view positively on the Z axis.

  4. Press the 1 key on the NumPad to get the Front view.

  5. Press the 4 key on the NumPad several times to rotate the view negatively on the Z axis.

  6. Press the 6 key on the NumPad several times times to rotate the view positively on the Z axis.

What just happened?

Pressing the NumPad 7 key shifted your view to the Top view. This let you see how pressing the NumPad 4 key rotates the view counter-clockwise around the Z axis. Pressing the NumPad 6 key rotates the view clockwise. This is useful when you want to inspect an object carefully. It lets you rotate around the scene in 15 degree...