Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – toggling between the Perspective and Orthographic views


Now, you will discover how to change between Perspective and Orthographic view. The steps are as follows:

  1. Press 1, 8, 8, 4, and 4 on the NumPad to get a nice angle on the cube.

  2. Press the 5 key on the NumPad.

  3. Press it again.

  4. Press the 5 key several times and observe how the view changes.

What just happened?

When you press the 5 key on the NumPad, the 3D View switches between Perspective and Orthographic views as in the previous illustration.

Have a go hero – playing with Perspective and Orthographic views

Now it's time to play. Using what you have learned about navigating in the 3D view, experiment by finding different angles to view the scene, and shifting between Perspective and Orthographic views and see how they compare. Be sure to try views like top, left, and, front, as well as use the 2, 4, 6, and 8 keys to gently rotate the scene. Otherwise, you can use your mouse if you wish.

Displaying the Quad View and Full Screen...