Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – moving the lamp far away


There is another way to move an object, which you will explore now. Notice the change in how the cube looks when you move the lamp close to the camera:

  1. Press the 1 key on the NumPad to get the Front view.

  2. Press the Home key. On a Mac without a Home key, press the fn and left arrow key. This will show you all the objects in the scene.

  3. Check in the upper-left corner of the 3D View window to make sure that you are in the Front Ortho view. If it says Front Persp, press the 5 key on the NumPad to get the orthographic view.

  4. Observe the red and blue arrows that stick out of the lamp.

  5. Put the cursor over the blue arrowhead. Hold the LMB down and move the lamp up until it is in level with the camera, as shown in the left section of the following screenshot. Note that when you select the arrowhead, the arrows disappear and are replaced by a line that shows you the direction you can move in. Release the LMB when it's in level with the center of the camera.

  6. Press...