Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

The key-function table


This table has functions you have learned and some you may find useful.

Key

Function

Mode

Tab

Pressing the Tab key toggles between the Edit mode and the Object mode

Ctrl + Tab

When you are in Edit Mode, this opens the Mesh Select Mode menu, allowing you to choose to work in vertex, edge, or face mode

Selection

A

Select/deselect all

B

Border select, use LMB while selecting

B

Border deselect, use MMB while deselecting

C

Circle select, use LMB while selecting

C

Circle deselect, use MMB while deselecting

Ctrl + LMB

Lasso select

Ctrl + Shift + LMB

Lasso deselect

+

Numpad plus sign used while doing circle select increases the size of the circle

-

NumPad minus sign used while doing circle select decreases the size of the circle

H

Hides selected vertices

Alt + H

Redisplays hidden vertices as selected vertices

Shift + H

Hides unselected vertices

L

Selects linked vertices

Transformation controls

Shift

When...