Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – pressing A to select all


Press the A key to select all the vertices; this is one of the easiest selections available. It selects all the vertices or deselects them if they are all selected:

  1. Click on the Vertex Select Mode button in the 3D View header button with the LMB so that you can work with vertices.

  2. Press the A key several times.

What just happened?

Pressing the A key either selects or deselects everything. You worked with vertices, but this applies to edges, faces, and objects as well. If you look just above the 3D View window on the right-hand side, Blender shows you how many vertices you have selected as you do it.

Selecting vertices with Border Select

The Border Select mode allows you to select the vertices, edges or faces in a rectangular area. It's a very easy and flexible method.