Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – using layers for controlling rendering


Layers don't just control what you can see while modeling. They also control what is rendered:

  1. Press the Shift key, and hold it while you press the LMB over the layer 1 box in the Layer Visibility Control.

  2. Press F12 to render the scene. Press Esc when you have seen the rendering.

  3. Press Ctrl + MMB, and zoom back until you can see the lamp. Use the RMB to select the lamp.

  4. Press M to get the Move To Layer menu.

  5. Select Layer 5 on the menu with the LMB. Then, move the mouse away from the menu.

  6. Press F12 to render the scene. Press Esc when you have seen the rendering.

  7. Press the number 5. NumPad emulators select layer 5.

  8. Press M and 1.

  9. Press 1 and Shift + Alt + 7. NumPad emulators choose layer 1. Then, press Shift and choose layer 17.

  10. Press F12 to render the scene. Press Esc when you have seen the rendering.

  11. Use the RMB to select the monkey. Press X to delete it.

What just happened?

Just as the Shift key lets you select multiple objects, using the Shift...