Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – making the grip and guard


Now, you are going to use the box-modeling tools, which you learned in Chapter 5, Building a Simple Boat, moving vertices, scaling, and subdivision to create the grip and guard for the oar:

  1. Press A to deselect all the edges. Press B to select a border. Select the upper set of the horizontal edges that you just created.

  2. Zoom in so that the edges that you selected are at the bottom of 3D View and that the top of the cylinder is at the top of the 3D View window, as seen on the left-hand side of the following screenshot. Move the mouse so that it is level with the selected edges.

  3. The reference grid in the background will help you judge how far to go. Each section of the main grid in the background is 0.1 Blender units. The grip is about 0.6 units in length, therefore, when you move the selected edges, the inner edge of the grip will be six boxes from the top.

  4. Press G, and use the mouse to move the edges up. When you start moving the edge, press the MMB...