In this recipe, we will create a glassy polystyrene material (which you find on the body of ballpoint pens), as shown in the following screenshot:
First, we need the usual preparation:
Start Blender and load the
9931OS_Suzanne_start.blend
file.Select the Suzanne mesh and press T. In the Tool Shelf panel on the left side, select Flat under Shading. Press T again to close the Tool Shelf panel.
Go to the Object modifiers window in the Properties panel and delete the Subdivision Surface modifier. Add a Solidify modifier and set the Thickness value to
0.0350
. Add a Bevel modifier and set the Width value to0.0050
. Uncheck the Clamp Overlap item.