In this recipe, we will create a bronze shader that looks similar to a ruined, corroded, and antique statue, as shown in the following screenshot:
Start Blender and load the 9931OS_Suzanne_start.blend
file. Then perform the following steps:
With Suzanne selected, click on the Object Mode button in the Camera view toolbar. Choose Vertex Paint.
Click on the Paint item in the toolbar and select Dirty Vertex Colors, the first option at the top. Then press T, and in the Option panel at the bottom of the Tool Shelf panel, set Blur Strength to
0.01
and Dirt Angle to90
. Check the Dirt Only item, as shown in this screenshot:Go to the Object data window under the Properties panel. Double-click on the Col item in the Vertex Colors subpanel and rename it
V_col
.Return...