Book Image

Blender Cycles: Materials and Textures Cookbook, Third Edition

By : Enrico Valenza
Book Image

Blender Cycles: Materials and Textures Cookbook, Third Edition

By: Enrico Valenza

Overview of this book

Table of Contents (17 chapters)
Blender Cycles: Materials and Textures Cookbook Third Edition
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Introduction


In Chapter 3, Creating Natural Materials in Cycles, we saw some of the simpler natural materials that are possible to build in Cycles, keeping them out of any landscape context to make them more easily understandable.

Now it's time to deal with more elaborate natural materials. In this chapter, we will examine the way to mix different basic shaders to mimic the look of complex natural objects and their environments (very often, these two things fit together neatly).