Book Image

Raspberry Pi By Example

By : Arush Kakkar
Book Image

Raspberry Pi By Example

By: Arush Kakkar

Overview of this book

Want to put your Raspberry Pi through its paces right out of the box? This tutorial guide is designed to get you learning all the tricks of the Raspberry Pi through building complete, hands-on hardware projects. Speed through the basics and then dive right in to development! Discover that you can do almost anything with your Raspberry Pi with a taste of almost everything. Get started with Pi Gaming as you learn how to set up Minecraft, and then program your own game with the help of Pygame. Turn the Pi into your own home security system with complete guidance on setting up a webcam spy camera and OpenCV computer vision for image recognition capabilities. Get to grips with GPIO programming to make a Pi-based glowing LED system, build a complete functioning motion tracker, and more. Finally, get ready to tackle projects that push your Pi to its limits. Construct a complete Internet of Things home automation system with the Raspberry Pi to control your house via Twitter; turn your Pi into a super-computer through linking multiple boards into a cluster and then add in advanced network capabilities for super speedy processing!
Table of Contents (22 chapters)
Raspberry Pi By Example
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Introducing PyGame


PyGame is a set of Python modules designed for the writing of video games. It is built on top of the existing Simple DirectMedia (SDL) library, and it works with multiple backends, such as OpenGL, DirectX, X11, and so on. It was built with the intention of making game programming easier and faster without getting into the low-level C code that was traditionally used to achieve good real-time performance. It is also very flexible and comes with many operating systems. It is very fast as it can use multiple core CPUs very easily and also use optimized C and assembly code for core functions.

PyGame was built to replace PySDL after its development was discontinued. Originally written by Pete Shinners, it is a community project from 2004 and is released under the open source free software GNU's lesser general public license. Since it is very simple to use and is open source, it has a lot of members in the international community and so it enjoys access to a lot of resources...