Book Image

Building Apple Watch Projects

By : Stuart Grimshaw
Book Image

Building Apple Watch Projects

By: Stuart Grimshaw

Overview of this book

With Apple’s eagerly anticipated entry into the wearable arena, the field is wide open for a new era of app development. The Apple Watch is one of the most important technologies of our time. This easy-to-understand book takes beginners on a delightful journey of discovering the features available to the developer, right up to the completion of medium-level projects ready for App Store submission. It provides the fastest way to develop real-world apps for the Apple Watch by teaching you the concepts of Watch UI, visual haptic and audio, message and data exchange between watch and phone, Web communication, and finally Visual, haptic as well as audio feedback for users. By the end of this book, you will have developed at least four fully functioning apps for deployment on watchOS 2.
Table of Contents (17 chapters)
Building Apple Watch Projects
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Installation on a physical device


You may already have an Apple Watch and you may have been using it to build and run the apps presented in this book, all with no problems at all. And if you have, good on you, you were in luck.

Quite possibly you have a watch, and you have made a detour here because things aren't running quite as smoothly as we would wish. If that's the case, we will soon have you up and running.

What if you don't have an Apple Watch?

It is also completely plausible that you have read this far, using only the Xcode's Watch Simulator app and Xcode itself to test your code.

By now you'll have had considerable opportunity to decide whether or not you're going to get serious about developing for the Apple Watch. This is handy, because you really do need to commit to the purchase of a physical device to go any further in the process of turning an idea in your head into an app on somebody's wrist.

Although you can test at least 90% of your app's code on the Simulator, there are many...