Book Image

Mastering Arduino

By : Jon Hoffman
Book Image

Mastering Arduino

By: Jon Hoffman

Overview of this book

Mastering Arduino is an all-in-one guide to getting the most out of your Arduino. This practical, no-nonsense guide teaches you all of the electronics and programming skills that you need to create advanced Arduino projects. This book is packed full of real-world projects for you to practice on, bringing all of the knowledge in the book together and giving you the skills to build your own robot from the examples in this book. The final two chapters discuss wireless technologies and how they can be used in your projects. The book begins with the basics of electronics, making sure that you understand components, circuits, and prototyping before moving on. It then performs the same function for code, getting you into the Arduino IDE and showing you how to connect the Arduino to a computer and run simple projects on your Arduino. Once the basics are out of the way, the next 10 chapters of the book focus on small projects centered around particular components, such as LCD displays, stepper motors, or voice synthesizers. Each of these chapters will get you familiar with the technology involved, how to build with it, how to program it, and how it can be used in your own projects.
Table of Contents (23 chapters)

Working with tabs

When creating a new tab, the first thing we need to decide is what is going to the tab. For example in this section, we will create two new tabs. One will be named led.h and the other led. The led.h file will contain the constant definition, and the led file will contain code.

When we create a tab with the .h extension we are creating, what is known in the C language, a header file. A header file is a file that contains declarations and macro definitions. These tabs can then be included in the normal code tabs. In the next section, we will see another type of tab which is the cpp tab.

Once the new tabs are created, add the following code to the led.h tab:

#ifndef LED_H
#define LED_H
#define LED_ONE 3 #define LED_TWO 11 #endif

This code will define two constants, which are the pin header numbers for the two LEDs on the prototype that we built in Chapter 4,...