Book Image

Blender 2.5 Materials and Textures Cookbook

Book Image

Blender 2.5 Materials and Textures Cookbook

Overview of this book

Blender 2.5 is one of the most usable 3D suites available. Its material and texture functions offer spectacular surface creation possibilities. It can take you hours just to create basic textures and materials in Blender and when you think of creating complex materials and textures you are petrified. Imagine how you will feel when you overcome these obstacles. This book wastes no time on boring theory and bombards you with examples of ready-created materials and textures from the start, with clear instructions on how they were created, and what you can learn from them for making your own. It covers all core Blender functions you will ever need to easily create perfect simulation of objects from the simplest to the most complex ones. The book begins with recipes that show you how to create natural surface materials, including a variety of pebbles, rocks, wood, and water, as well as man-made metals, complete with rust. By utilizing some of the easiest-to-use animation tools available, you will be able to produce accurate movement in mesh objects. Familiarize yourself with a plethora of tools that will help you to effectively organize your textures and materials. You will learn how to emulate the reflective properties of natural materials and how to simulate materials such as rusted iron, which is difficult to make believable. Transparency and reflection are both tricky natural surface properties to simulate but these recipes will make it easy. Explore ways to speed up animations by using special painting techniques to significantly lower render times. By the end of the book, you will be able to simulate some of the most difficult effects to recreate in any 3D suite, such as smoke, fire, and explosions.
Table of Contents (16 chapters)
Blender 2.5 Materials and Textures Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Introduction


Blender is predominately a 3D animation suite. It contains some of the easiest to use animation tools available. These in turn enable the 3D artist to produce accurate movement in their mesh objects via a consummate set of armatures. The movements can be choreographed in action sheets just like the master animators have used for years in traditional animation.

However, we are not limited by only being able to manipulate mesh models in an animation. Blender offers some unique facilities to manipulate textures and materials over time. In fact, we will see that it is possible to animate a whole series of material properties that can produce apparent movement with none of the overheads of complex model manipulation. Combine these with the other mesh deformation tools and you will be able to produce some stunning animations.

You may wonder why we need to worry about changing textures when applied to an expertly animated model. Well, take a look at the back of one of your hands. You...