Time to apply animating motion to textures in a real world example. We are going to produce a barber pole once seen on barber shops throughout the world. These display signs consist of a tubular striped pattern of either red and white, or white, blue, and red, that rotate to attract customers to enter and have a haircut.
As you can see from the above rendered image, I have taken the trouble of creating a quite complex mesh to represent the barber pole. However, it's not necessary for you to create this level of complexity. You can, if you want, just create a tube of similar proportions to that shown. However, you are welcome to add any level of extra detail that will make the result special.
Create the tube at the center of the grid and scale the Tube
to be about 2
Blender units in diameter and 5.4
units tall. Also, create an Empty
, also in the center position, and name it barber-rotation
. Move your lights and camera to obtain a similar view...