Organizing your work, as you develop any project, will ensure that you achieve your task sooner and more efficiently. How to do this in Blender may not be immediately obvious. However, Blender has a raft of tools that will make your life, as a materials creator, so much easier. This chapter deals with the techniques that can be used to organize your textures and materials, and thus encourage some order to complex tasks.
While Blender can be a very flexible 3D suite, allowing the designer more than a single approach to a simulation, it is better to develop a more ordered strategy to your material and texture creations.
We will explore several recipes that attempt to show how to control material creation. However, apart from the inbuilt tools, there are several setups that will be dependent on personal preference. You are therefore encouraged to modify any of these recipes to suit your own approaches to organizing material production.