Book Image

Blender 2.5 Materials and Textures Cookbook

Book Image

Blender 2.5 Materials and Textures Cookbook

Overview of this book

Blender 2.5 is one of the most usable 3D suites available. Its material and texture functions offer spectacular surface creation possibilities. It can take you hours just to create basic textures and materials in Blender and when you think of creating complex materials and textures you are petrified. Imagine how you will feel when you overcome these obstacles. This book wastes no time on boring theory and bombards you with examples of ready-created materials and textures from the start, with clear instructions on how they were created, and what you can learn from them for making your own. It covers all core Blender functions you will ever need to easily create perfect simulation of objects from the simplest to the most complex ones. The book begins with recipes that show you how to create natural surface materials, including a variety of pebbles, rocks, wood, and water, as well as man-made metals, complete with rust. By utilizing some of the easiest-to-use animation tools available, you will be able to produce accurate movement in mesh objects. Familiarize yourself with a plethora of tools that will help you to effectively organize your textures and materials. You will learn how to emulate the reflective properties of natural materials and how to simulate materials such as rusted iron, which is difficult to make believable. Transparency and reflection are both tricky natural surface properties to simulate but these recipes will make it easy. Explore ways to speed up animations by using special painting techniques to significantly lower render times. By the end of the book, you will be able to simulate some of the most difficult effects to recreate in any 3D suite, such as smoke, fire, and explosions.
Table of Contents (16 chapters)
Blender 2.5 Materials and Textures Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Using images as the basis for a leaf material


One of the easiest Blender material techniques is to apply a photographic image to a surface. Blender has many ways of achieving this. Here, we will explore some of the easier methods.

Getting started

You should have either completed the previous recipe or you can download the following step blendfiles from the Packtpub website: chapt-06/ivy-leaf.zip

Just unzip the relevant step-file to your Blender directory. If you have completed the previous recipe, you should have the images files used for this recipe already in your Blender textures folder. You can unzip these separately from the ivy-leaf.zip textures directory to your own textures directory, if you are starting from this recipe.

You can create your own start-file following the instructions given. However, subsequent step files are included for each stage of the recipe if you want to start each recipe in the section out of order.

How to do it...

We will start by creating the simplest of meshes...