Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Getting ready to do lighting and camera work


The following are the files that you should copy from your download pack and into your Chapter 11/Blender Files directory:

  • 6907_11_light test rig_Sintel.blend

  • 6907_11_Blender Island.blend

  • 6907_11_Viking ship_subsurface.blend

  • 6907_11_Viking ship_mesh.blend

The following are the image files that you should copy from your download pack into the Chapter 11/Images directory:

  • 6907_11_01.png

  • 6907_11_02.png

  • 6907_11_03.png

  • 6907_11_04.png

  • 6907_11_05.png

  • 6907_11_06.png

  • 6907_11_07.png

Note

If you are reading the printed version of this book, treat yourself by downloading all of the .png files from this chapter's Image subdirectory in the download pack. In this chapter, color is important.