Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action — preparing to adjust falloff


Now you are going to prepare a scene to investigate falloff from a light:

  1. Open the file 6907_11_light test rig_Sintel.blend from your download pack.

  2. Select Sintel with theRMB.

  3. In the Properties window header, select the Object Modifiers button, it is the seventh button from the left with the wrench on it.

  4. In the Modifiers subpanel, select Add Modifier and choose Array from the menu.

  5. In the Array Modifier subpanel set the Relative Offset to X: 0.000, Y: 1.300, and Z: 0.000.

  6. Set the Count value to 7.

  7. Select the camera with theRMB.

  8. Press G, X, and move the camera 15 units with the mouse while pressing the Ctrl and Shift buttons. Release the move with theLMB.

  9. Press G, Y, and move the camera 5 units with the mouse while pressing the Ctrl and Shift buttons. Release the move with theLMB.

  10. Press R, Z, and rotate it with the mouse so you can see all the Sintels in the Camera view. Release the rotation with theLMB. Move the camera in Z until you can see all of...