Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action — rotating the scene in 3D View


When modeling or animating, you frequently want to see differing angles of what you are working on. Rotating your view is often the best way to do this, Try it:

  1. Move the cursor over the cube in the 3D View. Press the middle mouse button (MMB) and move the mouse left and right.

  2. Now try it again, start with the cursor near the center of the screen, and move the cursor up and down.

What just happened?

That isn't too difficult. Pressing the middle mouse button (MMB) and moving the mouse revolves your view around the origin.