Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action — adding a second lamp


Now you'll learn to copy objects in a Blender scene and see how multiple lamps improve the look:

  1. Press 1 on the Numpad to get the front view. Look at the upper left corner of the 3D View to make sure that the 3D View is in Ortho mode. Press 5 on the Numpad if it isn't in Ortho mode.

  2. Move the lamp to the horizontal grid line above the cube.

  3. Press 7 on the Numpad to get the top view.

  4. Move the lamp up till it is just to the right of the cube and level with the center of the cube as seen on the left of the following screenshot.

  5. Press F12 to render the cube.

  6. Observe how the cube looks.

  7. Press the Esc button to close the render window.

  8. With the lamp selected (PressRMB with the cursor over the lamp), press the Shift key and the D key to make a copy of the lamp.

  9. Move the cursor. The new lamp moves while the original stays put. Move this lamp so that it is centered below the cube as shown in the middle of the following screenshot.

  10. Press F12 to render the cube.

  11. Observe...