Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action — pressing A to select all


Pressing the A key to select all the vertices is the easiest selection to do. It selects all the vertices, or deselects them if they are all selected. It's often used to clear the current selection, so that you can choose a different set of vertices:

  1. Click on the Vertex Select Mode button in the 3D View header button with theLMB, so that you can work with vertices.

  2. Press the A key several times.

What just happened?

Pressing the A key either selects or deselects everything. You worked with vertices, but this applies to edges, faces, and objects as well. If you look just above the 3D View window on the right as you do it, Blender shows you how many vertices you have selected.