Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action — pressing C for circle selection


The circle selector gives you a circular cursor to use in selecting vertices, edges, faces, and objects. The selection with the circle selector is cumulative. So, using it adds to the vertices that have been selected:

  1. Press the A key to deselect everything.

  2. Press the C key. Notice the circle around the cursor. Click theLMB over vertices to select them. You can also hold down theLMB as you move the mouse to select more vertices.

  3. To stop the selection, either click theRMB or the Esc key.

  4. Press the C key again. Hold down theMMB while moving over previously selected vertices.

What just happened?

You learned about using the C key to initiate the selection of vertices, by holding down theLMB and dragging the cursor, or clicking theLMB. You learned to press theRMB or the Esc key when you are done. Pressing theMMB instead of theLMB after pressing the C key deselects vertices.