Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action — detailing the cabin using the Boolean modifier


You made the cabin, the two portal Booleans and the door Boolean. Now you are going to combine them to make the portals and door openings in the cabin:

  1. Select the cabin.

  2. Select the Modifiers button in the header of the Properties window. It's the seventh button from the left, with the little wrench.

  3. In the Modifiers subpanel, press the Add Modifier button with theLMB. Then select Boolean from the pop-up menu.

  4. When the Add Modifier subpanel appears, press the button with the cube, below Object:. Choose Door Boolean from the pop-up menu. Set the Operation: to Difference as shown on the right of the following graphic.

  5. You have just made the door frame.

  6. Press the Add Modifier button with theLMB again. Then select Boolean from the pop-up menu.

  7. When the second Add Modifier subpanel appears, choose Portal Boolean as Object:. Set Operation to Difference as shown on the right of the following screenshot.

  8. You have just made the rear portals...