Book Image

C Programming for Arduino

By : Julien Bayle
Book Image

C Programming for Arduino

By: Julien Bayle

Overview of this book

Physical computing allows us to build interactive physical systems by using software & hardware in order to sense and respond to the real world. C Programming for Arduino will show you how to harness powerful capabilities like sensing, feedbacks, programming and even wiring and developing your own autonomous systems. C Programming for Arduino contains everything you need to directly start wiring and coding your own electronic project. You'll learn C and how to code several types of firmware for your Arduino, and then move on to design small typical systems to understand how handling buttons, leds, LCD, network modules and much more. After running through C/C++ for the Arduino, you'll learn how to control your software by using real buttons and distance sensors and even discover how you can use your Arduino with the Processing framework so that they work in unison. Advanced coverage includes using Wi-Fi networks and batteries to make your Arduino-based hardware more mobile and flexible without wires. If you want to learn how to build your own electronic devices with powerful open-source technology, then this book is for you.
Table of Contents (21 chapters)
C Programming for Arduino
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

Introducing functions


A function is a piece of code defined by a name and that can be reused/executed from many different points in a C program. The name of a function has to be unique in a C program. It is also global, which means, as you already read for variables, it can be used everywhere in the C program containing the function declaration/definition in its scope (see the The scope concept section in Chapter 3, C Basics – Making You Stronger).

A function can require special elements to be passed to it; these are called arguments. A function can also produce and return results.

Structure of a function

A function is a block of code that has a header and a body. In standard C, a function's declaration and definition are made separately. The declaration of the function is specifically called the declaration of the prototype of the function and has to be done in the header file (see Chapter 2, First Contact with C).

Creating function prototypes using the Arduino IDE

The Arduino IDE makes our...