Book Image

Mastering Adobe Captivate 6

By : Damien Bruyndonckx
Book Image

Mastering Adobe Captivate 6

By: Damien Bruyndonckx

Overview of this book

Adobe Captivate is the industry-leading solution for authoring E-learning content. With adobe Captivate one can capture the on-screen action, enhance e-Learning projects, insert SCORM and AICC-compliant quizzes and then, publish your work in various formats for easy deployment on virtually any desktop and mobile device. Mastering Adobe Captivate 6 is a comprehensive guide to creating SCORM-compliant demonstrations, simulations and quizzes with Adobe Captivate. The sample projects demonstrate each and every feature of Adobe Captivate giving you the expertise you need to create and deploy your own professionalquality e-learning courses. Mastering Adobe Captivate 6 will guide you through the creation of three e-learning projects including a demonstration, a simulation and a SCORM-compliant quiz. The first part of the book will drive you through the main three steps of the Captivate production process. In the first step, we will use the powerful capture engine of Captivate to generate the needed slides and screenshots. In the second step, we will enhance our slides and screenshots using the objects provided by Captivate. These objects include animations, interactions, videos and more. In the third step, we will make our project available to the outside world by publishing it in various formats including Adobe Flash PDF, video, and even HTML 5. The second part of the book will focus on the advanced tools of Captivate. These tools include the questions slides that make up a quiz, SCORM and AICC compliance, localization of your e-Learning content and widgets among others. In the last chapter, you we will unleash the true power of Captivate by using the variables and the advanced actions to create a unique e-Learning experience.
Table of Contents (19 chapters)
Mastering Adobe Captivate 6
Credits
Foreword
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface

Introducing the Quiz


During the first part of this chapter, we will insert a Quiz at the end of the Driving in Belgium project. When taking a Quiz such as the one we are about to create, it is very important to introduce the Quiz to the students and to precisely tell them what is going to happen. We will now copy-paste two slides from another project into the Driving in Belgium project. These two slides will be used to introduce the Quiz to the students and give precise directions about how the Quiz is supposed to take place using the following steps:

  1. 1. Make sure you are in the Chapter07/drivingInBe.cptx file.

  2. 2. Use the Filmstrip to go to slide 14.

    Slide 14 is the last slide of the actual course. We want our Quiz to be inserted in between slide 14 and the final slide of the project where we thank our students for taking this online course.

  3. 3. Open the Chapter07/dib_quizIntro.cptx file.

  4. 4. In the Filmstrip, select both slides of the dib_quizIntro.cptx file.

  5. 5. Hit the Ctrl + C (Windows) or the...