Book Image

The Complete Guide to DAZ Studio 4

By : Paolo Ciccone
Book Image

The Complete Guide to DAZ Studio 4

By: Paolo Ciccone

Overview of this book

„While 3D technology can be intimidating, DAZ Studio provides a perfect entry point for anybody interested in it. DAZ Studio is designed to empower the readers with tools to manipulate "ready to use" models and figures. With DAZ Studio, you can use thousands of pre-made 3D models and create fantastic scenes without any hassle. Embark on a journey through the amazing world of 3Ddesigning and create great 3D art with DAZ Studio. This book will show you the way!The Complete Guide to DAZ Studio 4 shows you how to effectively use DAZ Studio 4 from start to finish. This guide takes you on a fun journey into the world of 3D art with DAZ Studio. Using everyday situations and practical examples, this book leads you from understanding the basics of 3D to the exploration of all the relevant topics, including posing, lighting, rendering, and content installation. You will follow step-by-step examples that will show you how to create great 3D art with fun and ease.With a free download code for Dawn: the brand new and hugely anticipated 3D figure by Hivewire3D and two free environments by renowned 3D artist Jack Tomalin, this book is a must-read for all aspiring 3D artists.
Table of Contents (20 chapters)
The Complete Guide to DAZ Studio 4
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Places to find more content


If you do a search for figures for DAZ Studio, you don't find a whole lot from Google. There is a simple reason for this, but we need to learn a bit of history. In 1995, Larry Weinberg created the first version of a program designed to pose human-like figures. That program was, of course, Poser. While of modest aspirations, Poser caught the attention of many aspiring artists who saw in the program a way of overcoming the difficulties of drawing human figures by hand.

Poser came with a set of built-in models, but the set was limited and soon the need for more models and more options started manifesting. In the years that followed, Poser became more and more sophisticated and a market of independent content providers was born. A large crowd of 3D artists started creating all kinds of additional content that could be used in Poser, such as clothing, objects, hair props, vehicles, buildings, and all the elements that somebody would likely employ in the creation of...