Book Image

Leap Motion Development Essentials

By : Mischa Spiegelmock
Book Image

Leap Motion Development Essentials

By: Mischa Spiegelmock

Overview of this book

Leap Motion is a company developing advanced motion sensing technology for human–computer interaction. Originally inspired by the level of difficulty of using a mouse and keyboard for 3D modeling, Leap Motion believe that moulding virtual clay should be as easy as moulding clay in your hands. Leap Motion now focus on bringing this motion sensing technology closer to the real world. Leap Motion Development Essentials explains the concepts and practical applications of gesture input for developers who want to take full advantage of Leap Motion technology. This guide explores the capabilities available to developers and gives you a clear overview of topics related to gesture input along with usable code samples. Leap Motion Development Essentials shows you everything you need to know about the Leap Motion SDK, from creating a working program with gesture input to more sophisticated applications covering a range of relevant topics. Sample code is provided and explained along with details of the most important and central API concepts. This book teaches you the essential information you need to design a gesture-enabled interface for your application, from specific gesture detection to best practices for this new input. You will be given guidance on practical considerations along with copious runnable demonstrations of API usage which are explained in step-by-step, reusable recipes.
Table of Contents (12 chapters)

The producer-consumer race condition


What we have created is a classic producer-consumer pattern, where one thread is producing work and the other is processing the work on the queue. We are trying to make our application take care of the following:

  • Respond to events in as close to real-time as possible

  • Not lose any events

So, we need to be absolutely certain that we handle new items added to the queue as rapidly as possible. A naive implementation might look something like this:

            - release message queue lock
            - (possible race condition here!)
            - wait for condition variable broadcast
            - check queue again

But that would be utterly wrong. Suppose that queueControlMessage() is called after unlocking our message queue mutex, but before our thread starts waiting for the main Leap processing thread condition variable signal. The condition variable signals are ephemeral in the extreme. If no thread is waiting at the exact moment the signal is sent, we will...