Book Image

Multimedia Programming Using Max/MSP and TouchDesigner

By : Patrik Lechner
Book Image

Multimedia Programming Using Max/MSP and TouchDesigner

By: Patrik Lechner

Overview of this book

Max 6 and TouchDesigner are both high-level visual programming languages based on the metaphor of connecting computational objects with patch cords. This guide will teach you how to design and build high-quality audio-visual systems in Max 6 and TouchDesigner, giving you competence in both designing and using these real-time systems. In the first few chapters, you will learn the basics of designing tools to generate audio-visual experiences through easy-to-follow instructions aimed at beginners and intermediate. Then, we combine tools such as Gen, Jitter, and TouchDesigner to work along with Max 6 to create 2D and 3D visualizations, this book provides you with tutorials based on creating generative art synchronized to audio. By the end of the book, you will be able to design and structure highly interactive, real-time systems.
Table of Contents (19 chapters)
Multimedia Programming Using Max/MSP and TouchDesigner
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Exercises


  1. Try to think of your projects, ideas, and reasons why you actually want to learn Max and why you bought this book. Take the project apart in your head or think of some bits of code necessary to achieve the whole idea if you put them together the right way. In what environments (Max, MSP, Jitter, or something else) would these be written? Try to think of cases where it's not as clear as in a simple synthesizer.

  2. Think about a project that incorporates audio and video. What processes are done in which environment? Draw a simple flowchart and think about where it's best to go from Jitter to MSP or the other way around.

  3. Open our MSP counter/processing patch from the beginning of this chapter. Go inside [p counter] (a subpatcher, we'll learn about this shortly) by double-clicking on it. Try to think about what's happening in there and why it's necessary.