Being able to work collaboratively in Max or TD is important. There are a couple of points that really make things a lot easier if we work as a team, and although they may seem trivial, let's think about these for a moment.
Imagine we develop a project that features audio and video, and probably some electronics too. We can't develop everything at the same time, and while we are probably responsible for audio, somebody else is doing video input and output, and a third person is doing electronics. That's the setup and it's not a very unlikely one. What is also likely to happen is that the components, so audio video, and electronics meet at a point in time, at which they are somewhat mature. So what we really need to know is how the different parts will communicate, and when it is likely that we will be able to try out this communication. The when is particularly interesting here, since in many cases, we might need to build a small patch that simulates the input we will get...