Book Image

3D printing with RepRap Cookbook

By : Salinas
Book Image

3D printing with RepRap Cookbook

By: Salinas

Overview of this book

A systematic guide consisting of over 100 recipes which focus on helping you understand the process of 3D printing using RepRap machines. The book aims at providing professionals with a series of working recipes to help make their fuzzy notions into real, saleable projects/objects using 3D printing technology. This book is for novice designers and artists who own a RepRap-based 3D printer, have fundamental knowledge of its working, and who desire to gain better mastery of the printing process. For the more experienced user, it will provide a handy visual resource, with side-by-side comparisons of the two most popular slicers, Skeinforge and Slic3r. A basic understanding of designing and modeling principles and elementary knowledge of digital modeling would be a plus.
Table of Contents (14 chapters)
13
Index

Shaping the model with Meshmixer

In this recipe, we'll improve the surface of a model by working with its mesh. Meshmixer was designed to provide a modeling interface that frees the user from working directly with the geometry of the mesh. In most cases, the intent of the program succeeds, but in some cases, it's good to see how the underlying mesh works.

We'll use some brush tools to make one of our models better, thereby taking a look at how this affects the mesh structure.

Getting ready

We'll need the toy block that we scanned with 123D Catch.

How to do it...

We will proceed as follows:

  1. Let's take a look at the model's mesh by positioning the model with a visible large surface. Go to the menu and select View. Scroll down and select Toggle Wireframe (W).
  2. Choose Sculpt. From the pop-up toolbox, choose Brushes. Go to the menu and select ShrinkSmooth. Adjust your settings in the Properties section. Keep the size as 60 and its strength as 25. Use the smooth tool slowly...