Book Image

3D printing with RepRap Cookbook

By : Salinas
Book Image

3D printing with RepRap Cookbook

By: Salinas

Overview of this book

A systematic guide consisting of over 100 recipes which focus on helping you understand the process of 3D printing using RepRap machines. The book aims at providing professionals with a series of working recipes to help make their fuzzy notions into real, saleable projects/objects using 3D printing technology. This book is for novice designers and artists who own a RepRap-based 3D printer, have fundamental knowledge of its working, and who desire to gain better mastery of the printing process. For the more experienced user, it will provide a handy visual resource, with side-by-side comparisons of the two most popular slicers, Skeinforge and Slic3r. A basic understanding of designing and modeling principles and elementary knowledge of digital modeling would be a plus.
Table of Contents (14 chapters)
13
Index

Making textures with MeshLab


MeshLab has a variety of options for creating random patterns and textures on a model. We're going to look briefly at a couple of these options in this recipe.

Getting ready

You'll need MeshLab open and ready.

How to do it...

We will proceed as follows:

  1. Go to Filters in the menu and select Create New Mesh Layer. From the cascaded window, select Sphere. Choose Apply from the pop-up window and click on Close.

  2. Go back to Filters and select Remeshing, Simplification, and Reconstruction. From the cascaded window, select Subdivision Surfaces: LS3 Loop. Choose Apply from the pop-up window and click on Close. Save the remeshed sphere.

  3. Go back to Filters and select Smoothing, Fairing, and Deformation. From the cascaded window, select Fractal Displacement. Choose Apply from the pop-up window and click on Close. Save the model.

  4. Load the remeshed sphere. Go to View in the menu and choose Show Layer Dialog.

  5. Go to Filters and select Sampling. From the cascaded window, choose Montecarlo...