In this chapter, we built a more complex project with the help of Intel tools.
We've created an IoT Quiz multiplayer game, played on mobile devices and served by a Galileo board. Galileo provided the game information to an LCD and used a buzzer to alert players for new questions being displayed. Also, with the help of a storage system, we were able to keep our data stored and organized, ready to be displayed on request.
In the next chapter, we'll go a bit further and integrate a device with an IoT cloud.