Book Image

Banana Pro Blueprints

By : Tony Zhang
Book Image

Banana Pro Blueprints

By: Tony Zhang

Overview of this book

This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you’ll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you’ll develop a retro-style arcade kiosk game. Then we’ll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you’ll learn to build a remote-controlled smart car and we’ll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home.
Table of Contents (15 chapters)
Banana Pro Blueprints
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


In this chapter, different wireless projects were presented. You learned how OpenVPN can be used, for example, to allow wireless connections to a home network while traveling.

Additionally, Banana Pro can not only connect to an Ethernet connection, but also to a WLAN hotspot. Moreover, Banana Pro itself can serve as a secure wireless hotspot. Another section described how Banana Pro could be used as a printer server or an audio server.

Due to its low power consumption, Banana Pro is predestined to serve web pages. You learned how web pages could be provided using a content management system and database.

Last but not least, the section on the measurement server combined wireless hotspot functionality and web server functionality in order to control applications boards via USB and/or SPI.