Book Image

Banana Pro Blueprints

By : Tony Zhang
Book Image

Banana Pro Blueprints

By: Tony Zhang

Overview of this book

This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you’ll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you’ll develop a retro-style arcade kiosk game. Then we’ll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you’ll learn to build a remote-controlled smart car and we’ll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home.
Table of Contents (15 chapters)
Banana Pro Blueprints
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Making an arcade cabinet for Banana Pro


All the preceding games are set up in the arcade cabinet software environment, and now, we will build a portable arcade cabinet using Banana Pro. There are many different arcade cabinet shapes on the Internet; you can also build one like those shown on the Internet.

Preparing the materials

In order to build a nice and cool arcade cabinet, we first need to prepare some necessary materials.

A suitcase

In order to take the Banana Pro arcade emulator walkaround, we need to first prepare a suitcase to put Banana Pro, joysticks, LCD, and so on inside it. We can either buy one or find something that looks like this:

A joystick

The default controller method uses a keyboard. As we would make an arcade cabinet, we should also play a game with a joystick. We can find many different USB joysticks in online shops.

We can then break a joystick, and take out its button, stick, and circuit aboard. We will put all of these into a suitcase.

A micro USB extended line

In order...