Book Image

Banana Pro Blueprints

By : Tony Zhang
Book Image

Banana Pro Blueprints

By: Tony Zhang

Overview of this book

This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you’ll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you’ll develop a retro-style arcade kiosk game. Then we’ll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you’ll learn to build a remote-controlled smart car and we’ll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home.
Table of Contents (15 chapters)
Banana Pro Blueprints
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

The Xbox Multimedia Center (XBMC) installation


Although Kodi (formerly known as XBMC) is not (yet) perfectly suited to use on Banana Pro, this section will describe the installation of Kodi from sources.

The only available implementation of Kodi for Banana Pro makes use of an Android library called CedarX. This is a library for the Allwinner CedarX Video Processor Unit (VPU) that's used for audio and video decoding and encoding. Additionally, libve will be used in the following description. This library provides the core of the CedarX video decoding functionality.

In order to use these libraries for Linux, a wrapper library called libhybris will be installed:

su
cd /
wget http://people.freedesktop.org/~siamashka/files/20130509/system.tar.gz
tar -xzf system.tar.gz
cd /system/lib
wget https://github.com/allwinner-dev-team/android_external_cedarx/raw/ef36cd760e9d76a2/CedarAndroidLib/LIB_JB_F23/libcedarv_adapter.so
wget https://github.com/allwinner-dev-team/android_external_cedarx/raw/ef36cd760e9d76a2...