Book Image

Banana Pro Blueprints

By : Tony Zhang
Book Image

Banana Pro Blueprints

By: Tony Zhang

Overview of this book

This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you’ll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you’ll develop a retro-style arcade kiosk game. Then we’ll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you’ll learn to build a remote-controlled smart car and we’ll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home.
Table of Contents (15 chapters)
Banana Pro Blueprints
About the Authors
About the Reviewers


In this chapter, we first installed ffmpeg and nginx to make Banana Pro the IP camera server. The ffmpeg is used to capture videos and send them out. The Nginx is used to host the web server function.

Then, we learned how to connect the Banana Pro camera and run the driver of the Banana Pro camera. Then, we combined ffmpeg, nginx and the camera together to stream videos via the Internet.

Next, we set up a small mobile car that had four wheels, and we also learned how to install a 5 inch LCD on the Banana Pro so that we could operate it from anywhere directly using this LCD.

Then, we used the webiopi library for Banana Pro to realize the remote control of the Banana Pro GPIO so that we could drive the car using some other Internet device.

Finally, we combined the IP camera and remote car controls together to realize the whole remote monitor car system.

After the chapter, you learned how to setup a remote monitor car system, then you can also extend the application by adding some motion...