Book Image

Banana Pro Blueprints

By : Tony Zhang
Book Image

Banana Pro Blueprints

By: Tony Zhang

Overview of this book

This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you’ll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you’ll develop a retro-style arcade kiosk game. Then we’ll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you’ll learn to build a remote-controlled smart car and we’ll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home.
Table of Contents (15 chapters)
Banana Pro Blueprints
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


In this chapter, we introduced you to how LeScratch works with the MIT Scratch education 1.4, and how hardware extensions can be used in real-life applications; LeScratch Smart House is an integrated example of currently supported peripherals. LeScratch is open source, and every user of Banana Pro is welcome to join the community in order to share new ideas and projects. You're also free to download source code from GitHub, and then modify or add more components in the LeScratch handler program using Python.