Book Image

Banana Pro Blueprints

By : Tony Zhang
Book Image

Banana Pro Blueprints

By: Tony Zhang

Overview of this book

This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you’ll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you’ll develop a retro-style arcade kiosk game. Then we’ll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you’ll learn to build a remote-controlled smart car and we’ll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home.
Table of Contents (15 chapters)
Banana Pro Blueprints
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Credits

Authors

Ruediger Follmann

Tony Zhang

Reviewers

Lalith Gallage

Nikolaos Margaris

Paul Mundt

Rob Seder

Commissioning Editor

Edward Bowkett

Acquisition Editor

Meeta Rajani

Content Development Editor

Anish Sukumaran

Technical Editor

Chinmay S. Puranik

Copy Editor

Sonia Michelle Cheema

Project Coordinator

Izzat Contractor

Proofreader

Safis Editing

Indexer

Hemangini Bari

Graphics

Disha Haria

Production Coordinator

Conidon Miranda

Cover Work

Conidon Miranda