Book Image

Getting started with Udoo

By : Emanuele Palazzetti
Book Image

Getting started with Udoo

By: Emanuele Palazzetti

Overview of this book

If you are an Android developer who wants to learn how to use UDOO to build Android applications that are capable of interacting with their surrounding environment, then this book is ideal for you. Learning UDOO is the next great step to start building your first real-world prototypes powered by the Android operating system.
Table of Contents (10 chapters)
9
Index

Summary

In this chapter, we learned some UDOO characteristics that distinguish this board from the others. One of the greatest differences is related to the full support of the Android platform that led us to install and configure the latest supported version on the board.

We explored the necessary tools to start developing real-world applications and we configured our development environment to write Android applications and Arduino programs.

We had a brief introduction about how the communication between the two processors works and how we can switch the OTG port to enable external access for our first deployment. In the next chapter, we will start a new Android application from scratch that is capable of using and controlling a physical device built through a set of prototyping tools.