Book Image

Getting Started with UDOO

By : Maurizio Caporali, Emanuele Palazzetti
Book Image

Getting Started with UDOO

By: Maurizio Caporali, Emanuele Palazzetti

Overview of this book

Table of Contents (16 chapters)
Getting Started with UDOO
About the Author
About the Reviewers


In this chapter, we learned some UDOO characteristics that distinguish this board from the others. One of the greatest differences is related to the full support of the Android platform that led us to install and configure the latest supported version on the board.

We explored the necessary tools to start developing real-world applications and we configured our development environment to write Android applications and Arduino programs.

We had a brief introduction about how the communication between the two processors works and how we can switch the OTG port to enable external access for our first deployment. In the next chapter, we will start a new Android application from scratch that is capable of using and controlling a physical device built through a set of prototyping tools.