Book Image

Intel Galileo Blueprints

By : Marco Schwartz
Book Image

Intel Galileo Blueprints

By: Marco Schwartz

Overview of this book

Table of Contents (19 chapters)
Intel Galileo Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
1
Setting Up the Galileo Board and the Development Environment
Index

About the Reviewers

Adam Pasztory has a diverse background, including a BA in history from Duke University and a BS in computer science from San Francisco State University. Besides engineering, Adam has been involved in theater and films, and he enjoys developing software that entertains, informs, and enlightens.

He began his career at LucasArts, where he was involved in testing and localizing many classic games, including Grim Fandango and Jedi Knight. Later, he played key technical roles in several early-stage start-ups.

Alan Plotko is a technology enthusiast with experience of developing across the full stack. He was first exposed to programming at the age of nine, when he discovered the "view source code" option in his browser. Coding then quickly turned into a hobby; this led him to take up computer science at university. Alan loves developing applications for the Web and always makes time for attending hackathons, which are typically weekend-long programming competitions where participants build projects from scratch to benefit the community. Alan's experience extends to Python development, various database technologies, including NoSQL, and frameworks for rapid application development. When he's not writing code, he spends his time writing stories; he is an avid writer, having previously self-published a fantasy novel.

Christoph Schultz was born in 1983 in Solingen, Germany.

Since his youth, he has been interested in making electronics projects. He started programming a simple text adventure game in BASIC on his brother's C64 when he was 8 years old. He learned programming in C, Java, and JavaScript all by himself in the following years. In these years, he also had his first contact with building electronic systems, when selecting and setting up the custom-made family PC.

His passion for programming and developing electronic systems finally lead to a diploma (Dipl.-Ing.) in electrical engineering from Ruhr University Bochum in Germany. Since then, Christoph has worked as an RF (Radio-frequency) system engineer in mobile phone transceiver development, first for Infineon Technologies and, since 2011, for the Intel Corporation.

Keeping his hobby alive, he actively participates in the growing maker movement. Though not part of the Galileo development team at Intel, he—like so many other makers working for Intel—was eager to get his hands on the Galileo development board. He, therefore, has used it along with the Intel Edison since day one for personal hobby projects.